11. October 2013 16:15
Appsomniacs is working on a new game called Crash Cart™ and I am helping out with creating a few backgrounds. In between OryCon publications work I have done only a few. After the convention I will crank up the output. This background is inspired by Halloween coming up and I thought a Tim Burtonesque theme would be fun to make.
21. August 2013 21:54
OryCon 35 has a special programming track for kids and it needs a logo. I’ve created three options based on sci-fi themes (and kids). Number three is the one we’re going to try out this year.
8. January 2013 19:23
On Wednesday, January 9, I will be presenting at the PDX Adobe - Photoshop & Illustrator User's Group. Here are the presentation details and a PDF copy of the presentation.
"Graphic design and production for an iOS game," by Meredith Cook and colleague. Plus discussion with other users: designers, photographers, artists...
Come hear about the design and development of a published mobile game. The project's graphic designer and its coder will share their experiences. They'll focus on the game's graphics -- including technical requirements, tools, code integration, and the iterative process of development. Download the $0.99 game to your iPad or iPhone today.
LOCATION: TaborSpace, SE 55th + Belmont, Portland, OR. It's a big stone church building where classrooms are now for community use. Enter through the central doors (up stone steps), and look for signage.
PARKING: Building has its own parking lot in the block to the west.
TRANSIT. Bus line 15 stops right there.
6:00 Snacks and socializing
7:40 Break, introductions (brief round robin), and networking
30. June 2012 16:09
I got a request last weekend to create a graphic to represent the challenges of a particular project. Sometimes software is held together with rainbows, glitter and magic. Really it’s logic but not all of management recognizes that.
"All those 1s and 0s are just so sparkly!"