Bookmark: OryCon 36

by Meredith 2. March 2014 15:49

Artist Guest of Honor Mark Roland has some amazing artwork and he has granted us permission to use his work in promoting OryCon 36. The colors and imagery are so vibrant and eye catching. The convention is incredibly lucky to use his work for promotional purposes.















Go check out Crash Cart in the app store!

by Meredith 31. January 2014 18:35

Our latest game is live. Produced by Appsomniacs, Crash Cart is a racing game that combines obstacles and comical crashes into a fun driving challenge. Beyond just playing the game, Crash Cart also offers a track editor that players can use to bring their own racing ideas to the game. My contribution to the game was to produce background images, both new and edited existing, that players can choose from when building their own tracks. Check out my awesome background graphics in my gallery.





OryCon 35 Pubs are Done

by Meredith 1. November 2013 22:39

On Saturday, I had to take over doing the pocket program and spent most of the weekend and into Monday building a new publication. I had all the content and had already tested creating the program grids so it should have been pretty simple to complete. But oh the issues I had with formatting! I wasted way too much time wrestling with character and paragraph formatting -- trying to recycle all of the styles that I had created in the souvenir book ended up being more trouble than it was worth. In the end, I cleared all of the formatting, made all new styles, and started from scratch. Everything worked way better after that.

Despite any headaches this project has given, it has been a fabulous opportunity to refine and refresh my print production skills. I’ve dealt with a printer (two actually) and their requirements, created new documents from scratch, gathered content, wrote new content, edited old content, prepped art, made ads, collected ads, and organized a complex layout in two publications. And the bonus… I got to brush up on my skills in Inkscape, Photoshop, and InDesign.

Yesterday, in between all the Halloween stuff I visited the printer and approved the proofs. The souvenir book and pocket program look great! Lithtex use a digital process for printing so the proof review was different than how I've done them in the past. They actually had both books completely bound and cut just as we would see them. It was pretty cool. I was going to do a tour of the printing process but totally forgot about it. I'll ask about it next year.

I'm already thinking about what I want to try out next year. I would love to get all of the souvenir book in full color and on glossy paper. I'll need to get creative with the quotes to see if that can happen. I'm also interested in feedback from the convention membership. I would like to know more about what they want to see in the printed publications.

Want to see what I’ve been working on? Follow the image links to get a sneak preview of this year’s publications. Or you can go to the convention next week to collect a copy in person.


More Ads for OryCon 35 Publications

by Meredith 23. October 2013 16:48

Needed several more ads for the Pocket Program. I’ve updated the gallery with the images. Two of the ads were comps for the other conventions (RadCon and Norwescon) because of there inadvertent help (aka we borrowed several of their ideas for our own convention). I thought a little extra help would be a nice thank you for them being so awesome.

I’m hoping to meet the person that did the Norwescon publications sometime (maybe at the 2014 con). I wanted to compliment them on how clean their layout is and how professional it all looks. Their pubs were a heavy influence in the design layout for OryCon this year. There were several elements that just seemed like a really smart solution, particularly in the Pocket Program. Hopefully they will appreciate the extra ad. <smiles>

Another project for my limitless spare time

by Meredith 11. October 2013 16:15

Appsomniacs is working on a new game called Crash Cart™ and I am helping out with creating a few backgrounds. In between OryCon publications work I have done only a few. After the convention I will crank up the output. This background is inspired by Halloween coming up and I thought a Tim Burtonesque theme would be fun to make.






OryCon 36 Ad

by Meredith 1. October 2013 16:44

Working on the OryCon 35 Souvenir Book and Pocket Program I need to create an ad for next year’s convention. These are the ads that I created with the graphics and instructions given. The Pocket Program ad needs to be black and white.

My production schedule for all the publications is looking good. I am supposed to have all the parts and pieces collected and placed into layout by the end of next week. I have 90% of my materials.  

Finding photos has been a bit challenging. High res images with a note for photo credit would be very welcome. Currently, all the photos published in the souvenir book will be black and white (the CMYK section is reserved for the guests of honor and ads). We might be able to go full color next year. I plan to add a little blurb of text about photo submissions into the pubs. Maybe we can get more submissions for next year.

Because we have such an amazing number of panelists this year, the only way to fit panelist bios into the souvenir book is to limit text to 75 words per person. I'm working with programming to get a message out to everyone. Also, because of the large quantities of panelists and programming I need to get a new print quote for the pocket program. In my brief phone conversation with the our rep at Lithtex today I learned of several things we can do to save us some money on printing the pocket program. I am going to meet with them on Wed to work out a new design that will give us the the most pages for our money. I really like Norwescon's pocket program and would like to see if we can have something similar. 

Regarding ads, I have made contact with all the other conventions that we are doing ad swaps with and should be receiving their art files soon. 

All of this reminds me of my old job at Pelican Productions. Fun times!





OryKids Logo

by Meredith 21. August 2013 21:54

OryCon 35 has a special programming track for kids and it needs a logo. I’ve created three options based on sci-fi themes (and kids). Number three is the one we’re going to try out this year.








Presentation: The Design & Development of Flip the Bird

by Meredith 8. January 2013 19:23

On Wednesday, January 9, I will be presenting at the PDX Adobe - Photoshop & Illustrator User's Group. Here are the presentation details and a PDF copy of the presentation.

"Graphic design and production for an iOS game," by Meredith Cook and colleague. Plus discussion with other users: designers, photographers, artists...

Come hear about the design and development of a published mobile game. The project's graphic designer and its coder will share their experiences. They'll focus on the game's graphics -- including technical requirements, tools, code integration, and the iterative process of development. Download the $0.99 game to your iPad or iPhone today.


LOCATION: TaborSpace, SE 55th + Belmont, Portland, OR. It's a big stone church building where classrooms are now for community use. Enter through the central doors (up stone steps), and look for signage. 

PARKING: Building has its own parking lot in the block to the west. 

TRANSIT. Bus line 15 stops right there.

6:00 Snacks and socializing
6:30 Program
7:40 Break, introductions (brief round robin), and networking
9:00 End

Rainbows, glitter and magic. Oh my!

by Meredith 30. June 2012 16:09

I got a request last weekend to create a graphic to represent the challenges of a particular project. Sometimes software is held together with rainbows, glitter and magic. Really it’s logic but not all of management recognizes that.

"All those 1s and 0s are just so sparkly!"

Flip the Bird got a good review from AppPicker

by Meredith 15. May 2012 22:21

Hey check it out, another good review for "Flip the Bird!" This one came with some really nice comments. Check out this one about the graphics: "The game possess fantastic graphics that are visually pleasing and fun to see."

AppPicker Review

Find "Flip the Bird" on Facebook

About Meredith Cook

Welcome to my repository of creative expression. I'm not a happy camper unless I am making something and over the years I have dabbled in quite a few different kinds of art projects. Some projects come from taking art classes, others are completely hobby driven, and projects like home decor come from a need to customize an item and make it better or unique. The overall theme behind what I do is to learn how to manipulate objects and practice what I know about visual aesthetic and good design. Oh yeah, and to have fun.