From the Graphics Desk: Flip the Bird Dev Update

by Meredith 20. March 2012 16:41

From my side of things... lots of little tweaks to the graphics that I think bump up the look of the game to a professional level. Really trying to create a cohesive look between the game elements and everything that relates to the HUD/user interface. A lot of it is subtle and buried within the details but I think in the end they add a lot of polish.

Now if we could just get the attention of the right people to bump up sales. :P Once this release goes out we're going to push marketing hard. At least as hard as we can without spending any money; we still have hardware to recover costs on. But I've got a list of over 100 sites to submit our game out for review. This will be an excellent experiment to see what the payoff of submitting to those sites can be.

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About Meredith Cook

Welcome to my repository of creative expression. I'm not a happy camper unless I am making something and over the years I have dabbled in quite a few different kinds of art projects. Some projects come from taking art classes, others are completely hobby driven, and projects like home decor come from a need to customize an item and make it better or unique. The overall theme behind what I do is to learn how to manipulate objects and practice what I know about visual aesthetic and good design. Oh yeah, and to have fun.

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